|
WorldBuilder Genesis
|
WorldBuilder Pro
|
|
| General | ||
| Ultra-realistic SolidGrowth vegetation |
44 Species (Over 300 Plants)
|
73 Species (Over 500 Plants)
|
| Instantly create variations of existing plants |
X
|
X
|
| Plant and leaf editing |
X
|
X
|
| Animating Sun |
X
|
X
|
| Random rock generator |
X
|
X
|
| Autopopulation of large areas |
X
|
X
|
| Customizable placing conditions |
X
|
X
|
| Composite animating skies |
X
|
X
|
| Elevation Painter Tool |
X
|
X
|
| Advanced Materials Editor |
X
|
X
|
|
Documentation and UI Features |
||
| Packed full of content on… |
1 DVD
|
1 DVD
|
| Printed documentation |
X
|
X
|
| Quickstart Sheet |
X
|
X
|
| Hundreds of preset atmospheres, objects, materials… |
X
|
X
|
| OpenGL and Wireframe preview |
X
|
X
|
| Resizable viewports |
X
|
X
|
| Floating Windows |
X
|
X
|
| Customizable Interface |
X
|
X
|
| Multiple Undo-Redo |
X
|
X
|
| Rendering and Performance | ||
| 3D Animating Clouds |
X
|
X
|
| Point, spot and infinite light sources |
X
|
X
|
| Enable diffuse and highlight on a per-light basis |
X
|
X
|
| Customizable lens-flares |
X
|
X
|
| Volumetric clouds, lights, materials… |
X
|
X
|
| Render export as RLA or RPF for advanced compositing options |
X
|
|
| Network rendering |
X
|
|
| Geometry anti-aliasing |
Up to 32 rays/pixel
|
Up to 32 rays/pixel
|
| Panoramic rendering |
X
|
X
|
| Fully multi-threaded interface for fast response |
X
|
X
|
|
Animation |
||
| Animating Camera |
X
|
|
| Timeline with animation properties and animation preview |
X
|
X
|
| Animate objects, materials, atmospheres, clouds, waves… |
X
|
X
|
| Dithered motion blur |
X
|
X
|
| Automatic keyframe creation |
X
|
X
|
| Non-animatable objects |
X
|
X
|
| Spin and vibration effects |
X
|
X
|
| Wind animation on plants |
X
|
X
|
| Wind animation on water |
X
|
X
|
| Circular waves on water |
X
|
X
|
| Plant geometry keyframing for animated lifecycles |
X
|
X
|
| Motion-blur with object deformation |
X
|
X
|
| Automatic synchronization of cameras and
lights with Max, Maya, and LightWave |
X
|
X
|
| Shadow compositing |
X
|
X
|
| Synchronization data incorporated into scene for easy retrieval |
X
|
X
|
| Camera switcher to change camera during render |
X
|
X
|
| Animation output resolution |
Unlimited
|
Unlimited
|
| Import/Export | ||
| Scene exports |
3DS, LWS
|
|
| Object animation export (motion, orientation, size) |
3DS
|
3DS, MOT
|
| Object exports |
3DS
|
All objects, with textures
|
| Textured model imports as |
VPM, Poser OBJ, Wavefront OBJ
|
VPM, Poser OBJ, Wavefront OBJ, 3DS, DXF, LWO
|
| Textured model imports as .VUE |
X
|
|
| Elevation Data Import DEM |
X
|
|
| Textured object exports as 3DS, DXF, LWO, OBJ |
X
|
|
| 2D Import |
bmp, cel, gif, iff, jpg, pcx, pic, rgb, tga, tif
|
bmp, cel, gif, iff, jpg, pcx, pic, rgb, tga, tif
|
| 2D Export |
bmp, iff, jpg, pic, rpf, tga, tiff
|
bmp, iff, jpg, pic, rpf, tga, tiff
|
| Animation Import |
VUE
|
|