Making
Waterfalls in WorldBuilder 4 - Page 4
In
our example Scene file, we’ve added a River (See the River
tutorial for more information on making River objects).
Now
would be a good time to make our waterfall interact with some of
these new objects.
In
the Properties Tree, choose Collision Objects. In the Property
Page, select Landscape0 and River_0.
With our collision objects assigned, let's go to our Waves
property.
Select
your river object
Now
our waterfall will disturb the surface of the River in an appropriate
manner, with waves spreading out from where the waterfall strikes
it.
You
can use the settings shown for Probability, Amplitude
and Radius, or you can experiment with your own settings
Before
re-rendering the scene, let's adjust the Settings
property again.
Increase
the Accuracy value to 8.
Increase
the Particles Per Frame value to 200.
Also,
set Motion Blur to 1.
Now,
let's re-render the scene. Keep in mind that these settings
will increase your render time.
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