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Making Waterfalls in WorldBuilder 4 - Page 4

In our example Scene file, we’ve added a River (See the River tutorial for more information on making River objects).

Now would be a good time to make our waterfall interact with some of these new objects.

In the Properties Tree, choose Collision Objects. In the Property Page, select Landscape0 and River_0.


With our collision objects assigned, let's go to our Waves property.

Select your river object

Now our waterfall will disturb the surface of the River in an appropriate manner, with waves spreading out from where the waterfall strikes it.

You can use the settings shown for Probability, Amplitude and Radius, or you can experiment with your own settings



Before re-rendering the scene, let's adjust the Settings property again.

Increase the Accuracy value to 8.

Increase the Particles Per Frame value to 200.

Also, set Motion Blur to 1.

Now, let's re-render the scene. Keep in mind that these settings will increase your render time.


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