| While
we're still in the Settings Properties panel, let's change
Live Time from 40 to 80.
Reduce
Visual Size from 5 to 0.5.
If
you want to see your particle stream in your workspace viewports
(and don't mind sitting through some redraw time), enable
the Draw in Wireframe Mode check box.
Note:
If you are planning (eventually, someday) to display your
WorldBuilder scene in NTSC or 'D1' format, then set the FPS
(Frames Per Second) parameter to 30. If you will be
displaying in PAL format, use the default value of 25.
Later
on, you’ll set Accuracy
to a higher value. Don’t do this until you’ve
fine-tuned your waterfall scene; higher Accuracy
values make better Collision and Physics interactions but
also extend render times.
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