| Notice
the rather severe appearance of our clouds.
This
is due to the high contrast between the thin and thick areas
in the clouds. WorldBuilder’s rendering engine ‘sees’
and draws thick areas as dark (almost black), and thin areas
as lighter shades of gray. Also, there is a great deal of
sharp detail in the clouds. Because we will soon add falling
snow to our scene, we want to de-emphasize the high-contrast
cloud detail, in order to make sure the snow is clearly visible
against the sky background.
Let’s
adjust the Fragmentation value from 3 to 2.
This will soften the cloud detail.
Now,
increase Brightness from 1 to 4.
Next,
set Feathering from 0.2 to 2.
Turning
down Shadow Density from 0.85 to 0.45
will also lessen the contrast.
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