Let’s
start by opening the WorldBuilder Demo Library, and then selecting
Skeletons. This set contains several pre-made groups of Skeleton
Lines.
WorldBuilder
uses Skeleton Lines to deform the terrain surface. You can
visualize Skeleton Lines as flexible shapes over which a cloth
is draped to simulate different landforms (the Landscape mesh
object).
Let's
select rock03 from the Skeletons set, and drag it into
the Scene Tree. To adjust its location, click on Move in the
Main Toolbar.
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