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WorldBuilder 4 Basics: Part 1, Library and Skeleton Lines




WorldBuilder comes with a number of libraries that contain different objects, scripts, prefabricated scenes and more. Libraries can be accessed via the library window or from the main menu.
Let’s start by opening the WorldBuilder Demo Library, and then selecting Skeletons. This set contains several pre-made groups of Skeleton Lines.

WorldBuilder uses Skeleton Lines to deform the terrain surface. You can visualize Skeleton Lines as flexible shapes over which a cloth is draped to simulate different landforms (the Landscape mesh object).

Let's select rock03 from the Skeletons set, and drag it into the Scene Tree. To adjust its location, click on Move in the Main Toolbar.






As an alternative, you can right-click in the window (when the object is selected) to access the object’s pop-up menu. With common Manipulation modes such as Move, Scale and Rotate you can edit selected objects in any active viewport. Right-clicking allows one to easily switch between the different modes available. This way it is easy to manipulate the selected object in seconds.


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