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WorldBuilder Pro 3.2 in Beta Now, To Be Released in August

San Antonio, TX -- July 22nd, 2002. At booth 5062 at Siggraph, 2002 Digital Element has announced an August release for a free upgrade to its award-winning 3d modeling and rendering software WorldBuilder.

The upgrade is a re-architecture of some key rendering systems, along with A-buffering, making WorldBuilder 3.2 more fully optimized for high-definition renderings. WorldBuilder 3.2 will be available in August as a free download for existing users. New documentation for WorldBuilder will be available soon thereafter as a free .pdf download.

“We’ve improved some of the features of WorldBuilder, but that isn’t really the point of 3.2.” says Don McClure, President, “What 3.2 is about is meeting the specific needs of our user base in terms of stability and workflow.” Digital Element has been the exclusive developer and distributor for WorldBuilder for almost two years, but only recently acquired the technology. Since the acquisition, Digital Element has outlined a 2-year plan for expanding the product line in terms of breadth and depth, emphasizing workflow and interconnectivity with other packages.

Plans have been announced for WorldBuilder 3.5 as a paid upgrade. No release date or discussion of feature set have been released.

WorldBuilder Pro was first published in 1995 as AnimaTek WorldBuilder and is used around the world by CG artists in architecture, computer game design, landscape architecture, civil engineering, and education. Users have regularly received discounted and often free upgrades from Digital Element, and AnimaTek before them.

WorldBuilder’s ground-breaking communication plug-ins allow users of Max, Poser or Viz to create a dual development environment with WorldBuilder and the target package, that eliminate the need for importing/exporting in the traditional sense and allow artists to work in a dual development environment, with each object rendering in its native environment and compositing together during render time. With compatibility to Lightwave, Maya, AutoCAD and other packages included, WorldBuilder integrates into most production pipelines.

ABOUT WorldBuilder

First published in 1995, WorldBuilder is a high-end comprehensive solution for modeling, animating and rendering ultra realistic, fully functional 3D landscapes for use in computer graphics, architecture, game development and movie production. Its proprietary features allow users to create complex scenes with extensive object and environment interaction. WorldBuilder Pro is available in a Standard version ($399) and the full version ($999). WorldBuilder Pro and AnimaTek WorldBuilder are trademarks of Digital Element, Inc., All Rights Reserved.


Founded in 1999 in San Francisco, CA, Digital Element is a software engineering firm specializing in 3D graphics technologies. Digital Element develops and sells software products and services to film and television animators, video game designers, web developers, architects and landscape designers. For more information about Digital Element, visit www.digi-element.com http://www.digi-element.com.


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